In conjunction with the release of Silverlight 2, Eclipse was added as a development tool option. An April PC World report suggested that Microsoft intended to release certain parts of Silverlight source code as open source software,  but a week later Sam Ramji, director of platform technology strategy at Microsoft, contradicted the rumors by confirming that the company had no plans to open Silverlight.
Silverlight's proprietary nature is a concern to competition since it may harm the open nature of the World Wide Web. Advocates of free software are also concerned Silverlight could be another example of Microsoft's embrace, extend and extinguish strategy. The Mono Team abandoned development of Moonlight , a free and open-source implementation of both the Silverlight 1 and 2 runtimes.
The project had been officially supported by Microsoft which,  under an agreement with Novell , made not-publicly-available additional specifications, access to the Silverlight Base Class Library APIs, binary codecs and test cases available to the Mono team. The " covenant " under which Novell was granted this exclusive access also specified conditions incompatible with the licensing that covers most free and open source software. As examples, it specifically required that the software must have been "obtained directly from Novell or through an Intermediate Recipient" and that it must be "not licensed under GPLv3 or a Similar License".
Silverlight was criticised for not living up to its cross-platform operating system compatibility promises, especially on Linux systems, compared to its extensive support on Apple and Microsoft desktops for Internet Explorer, Firefox, and Chrome. Although Microsoft was officially collaborating on the Moonlight project, Bruce Chizen , CEO of Adobe Systems , which sells the competing proprietary Flash platform, questioned "the commitment of Microsoft to keep the Silverlight platform compatible with other OS besides Windows ".
In , California and several other U.
The final judgment on the motion extended the settlement two years, to November , but for reasons unrelated to Silverlight. From Wikipedia, the free encyclopedia. Application framework for writing and running rich Internet applications. For other uses, see Silverlight disambiguation. See also: XAP file format. Main article: Moonlight runtime. Main article: Microsoft Silverlight version history. Microsoft Corporation. Retrieved January 15, Microsoft Silverlight product page.
Resource binding concepts covering descriptor, descriptor table, descriptor heap, and root signature. The game production handbook QA Games share some common user interface elements and design principles with apps, but games often have a unique look, feel, and design goal for their user experience. A UI map is a layout of game navigation and menus expressed as a flowchart. For more information, click here.
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Editorial Packt Publishing. Formato ePub. Computadora de escritorio. Sinopsis This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play.
It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes.
This book is designed primarily for C developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.